Hey, I've just released v0.6.0!!
Download:
http://cocos2d-iphone.
ChangeLog:
- Actions: Sequences of Repeats fixes (issue #80)
- Actions: Added RepeatForEver. Added example in SpritesDemo example (issue #93)
- Actions: Repeat can be reversed (issue #92)
- Actions: Memory leaks detected by static analyzer. (issue #90)
- CocosNode: added support for Parallax scroller. Created ParallaxDemo example (issue #89)
- CocosNode: removed deprecated 'named' methods (issue #91)
- CocosNode: lazy allocations with timers, children & actions (issue #94)
- CocosNode: added removeAndStop, removeAndStopByTag and removeAndStopAll (issue #101)
- Demos: fixed memory leaks in AnchorDemo, SpritesDemo and RotateWorld (related to issue #90)
- Director: propagation of Touch events can be stopped (issue #96)
- Documentation: properties are documented (issue #100)
- Menu: conforms to CocosNodeSize protocol (issue #99)
- Menu: support both vertical & horizontal alignment (issue #97)
- Menu: added MenuItemToggle (issue #83)
- Particle: Added ParticleSnow (issue #102)
- Texture2D: creates the textures with clamp to edge and mag filter to linear (issue #95)
Regarding Parallax Scrolling (issue #89) read this:
http://blog.sapusmedia.com/
Regarding the new way to propagate events (issue #96) read this:
http://blog.sapusmedia.com/
Regarding RepeatForever and Repeat (issue #93 and #80) read this:
http://blog.sapusmedia.com/
Regarding the new way to align Menus (issue #97) read this:
http://blog.sapusmedia.com/
I will continue to write articles regarding the new features in the blog.
Important: in cocos2d/tools/ you will find a tool that converts v0.5.3 code to v0.6.0. It is a very simple sed script. It is very incomplete, but will help you with some basic conversions.
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