Download from:
http://cocos2d-iphone.googlecode.com/files/cocos2d-iphone-0.6.3.tar.gz
Changes from v0.6.2:
- Actions: ScaleTo & ScaleBy supports X and Y factors (issue #156)
- Actions: Added collections of Ease Actions (issue #157)
- Chipmunk: cpFlaot is a float, not a double (issue #130)
- CocosNode: fixed absolutePosition (issue #140)
- CocosNode: unschedule timers only when running (issue #142)
- CocosNode: prevents crash under certain circumstances while executing actions (issue #141)
- Demos: Added Texture2dDemo example (issue #169)
- Demos: SpritesDemo has an improved Accelerate example (issue #168)
- Demos: ParticlesDemo has the Rain Particle example (issue #136)
- Demos: Added EaseDemo showing all the ease capabilities (issue #158)
- Director: allow cleanup when deallocing the director (issue #144)
- Director: avoid useless GL commands when displaying FPS (issue #162)
- Director: possibility to change the DepthBuffer size (issue #160)
- Label: possibility to create Label without dimensions and aligment (issue #154)
- Menu: MenuItemToggle supports assigning the selectedIndex (issue #152)
- Menu: aligment takes into account if status bar is present (issue #131)
- MenuItem: improved compiler warning (issue #147)
- Misc: added 'f' to numbers so they are floats, not doubles (issue #130)
- Particles: added ParticleRain (issue #136)
- Sprites: fixed possible memory leaks (issue #139)
- Particles: center of emitter can be moved independently from position (issue #138)
- Texture2D: prevent allocating more memory than needed (issue #154)
- TextureMgr: supports directories withing the image name (issue #151)
- TileMapAtlas: fixed bug when using TGA files (issue #124)
- TileMapAtlas: supports up to 255 chars (issue #153)
Compatibility:
- It is 99% compatible with v0.6.2
- The remaining 1% is that [menu alignItemsXXX] takes into account the presence of the StatusBar now
How to replace v0.6.2 (or older version):
- Download v0.6.3
- copy these directories to your game (replace the old ones)
- -> cocos2d
- -> cocos2d/Support
- -> Chipmunk/src
New features:
- EaseActions: See the new EaseDemo example
- ParticleRain: See the ParticleDemo example
- New way to create Labels: See the Texture2dDemo
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