Monday, March 16, 2009

Sapus Tongue v1.6 released

Sapus Tongue v1.6 source code released.

Changes:
  • Uses cocos2d v0.7.1 RC (revision 702)
  • Sapus Tongue code is using the new API from cocos2d v0.7.1
  • Executables has NSDebugEnabled, NSZombieEnabled, NSAutoreleaseFreedObjectCheckEnabled environment variables. These variable are useful to find "double free" bugs.
  • Added -ObjC parameter in linker options. This option lets you link class extensions from a static library. Needed to link CocosNode(CocosNodeExtras) (new in cocos2d v0.7.1)
  • Uses sprite sheets (new feature from cocos2d v0.7.1)
    • sprite-sheet-ufo.png (instead of 3 different sprites)
    • sprite-sheet-monus.png (instead of 10 different sprites)
    • sprite-sheet-sapus.png (instead of 5 different sprites)
  • TouchJSON is a static lib. SapusTongueLite doesn't need it since TouchJSON it is part of AdMoblib too. Since SapusTongue (non-lite) uses it.
Sapus Tongue and Sapus Tongue Lite v1.6 are in review in the App Store. Hopefully they will available for download in 3 or 4 days.

If you have bought the Premium or Updates source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I'll be happy to send it to you. Thanks.

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