Thursday, August 13, 2009

cocos2d + box2d: part II

Today I've been working on the editor and it is more or less functional. It is still a prototype, but it should work for very basic games.

Here is a video that shows some of it's features.


4 comments:

Greg said...

Are the purple lines around your static objects added by your editor or is that something we can do now with cocos2d or box2d? I would like to be able to view my static bodies in such a way on my current project.

riq said...

The purple that you see on the simulator are drawn using the DrawDebugData method.

Kenny Sanchez said...

Hi Riq,

I just want to make sure I understand. You are working on creating 1 editor to build games??

Thanks,

Kenny

Kenny said...

Got answer from cocos2d... thx. :-)